Rust WebSocket Client Implementation: Complete Guide to Remote Messaging in Distributed Systems

Rust in Action: Sending Messages to Remote Nodes with WebSocket Clients

Previously, we built a WebSocket server that receives and routes messages to local Actors. Think of it like setting up a post office that can only receive mail but can’t send any out. Today we’re adding the outbound flow — connecting to remote nodes so our Actors can talk to Actors on other nodes. Imagine our system was like a post office with only receiving capabilities. Now we’re adding delivery services so it can both receive and send mail. Simply put, we’re upgrading from “can only answer phone calls” to “can both answer and make phone calls.” ...

September 6, 2024 · 5 min · 927 words · DreamBeast Programming

Rust Async Unveiled: The Secret to Making Code 'Slack Off' While Doubling Efficiency!

Rust Async Unveiled: The Secret to Making Code ‘Slack Off’ While Doubling Efficiency! Hello, future Rust master! Today we’re diving into a fascinating topic: asynchronous programming (Async). You might have encountered it in JavaScript or Python, thinking of it as a behind-the-scenes hero silently handling everything. But in Rust, this “hero” operates completely differently. It doesn’t play “magic tricks” - everything is laid out in the open, both explicit and efficient, and after compilation, it’s almost “zero-cost”! ...

January 15, 2024 · 6 min · 1184 words · Rexai Programming