The 2 AM “Medical Report”

Ever had this experience? You get woken up by a phone call in the middle of the night, open your laptop, and production logs are flooding your screen like a waterfall—all red ERRORs. It feels like getting your medical checkup results and the doctor points at a bunch of abnormal indicators saying: “Your health? Yeah, we’ve got some issues here.”

That’s exactly where I was at 2 AM, staring at screens full of panics, nil pointers, and concurrent map write errors, when it suddenly hit me: all my prejudices about Rust might have been completely wrong.


Honestly, I always thought Rust was one of those “academic” languages. Too strict, too verbose, too theoretical. I thought: “Python and Go work just fine, why torture myself?” It’s like someone telling you: “You must wear a seatbelt, get regular maintenance, follow speed limits.” You’d think: “I’ve been driving for years, and I’m doing fine, aren’t I?”

Until that night, when my “car” broke down on the highway.

That “Good Enough” Go Service

We had a Go microservice handling high-throughput event data. At first, it ran great—like a new car, press the gas and zoom. But as traffic increased, problems started surfacing:

panic: runtime error: invalid memory address or nil pointer dereference
fatal error: concurrent map writes

These errors were like your car suddenly stalling while driving. You have no idea which part failed. We added race detectors, added all kinds of checks. But under high concurrency, these issues were like whack-a-mole—fix one, another pops up.

What’s the worst part? These bugs weren’t “reproducible.” Like your car occasionally shakes, but when you take it to the mechanic, they can’t find anything wrong. These “Schrödinger’s bugs” are the most torturous.

The Go Code Looked Like This

type Event struct {
    ID   string
    Data map[string]interface{}
}

func ParseEvent(raw []byte) (*Event, error) {
    var e Event
    err := json.Unmarshal(raw, &e)
    if err != nil {
        return nil, err
    }
    return &e, nil
}

// Multiple goroutines operating on this map simultaneously
var shared = make(map[string]int)

func update(key string, val int) {
    shared[key] = val // This is a ticking time bomb
}

Looks fine, right? But under high concurrency, this map[string]interface{} is a minefield. Multiple goroutines reading and writing simultaneously—the race detector sometimes catches it, sometimes doesn’t. Like a leaky pipe in your house that only leaks occasionally, but when the plumber comes to check, it’s mysteriously fine.

Go vs Rust Safety Comparison

Enter Rust: The “Nosy” Safety Inspector

I didn’t rewrite the entire service in one go—that would be suicide. I only picked the most unstable part: the event parsing and transformation module. Like renovating a house, you don’t tear down all the rooms at once—you start with the most broken one. Right?

The Rust Version Looks Like This

use serde::Deserialize;
use std::collections::HashMap;

#[derive(Debug, Deserialize)]
struct Event {
    id: String,
    data: HashMap<String, serde_json::Value>,
}

fn parse_event(raw: &str) -> Result<Event, serde_json::Error> {
    serde_json::from_str(raw)
}

At first glance, you might say: “Isn’t this more verbose?” Yes, it is. But it’s like a safety inspector checking before you leave: “Seatbelt on? Doors locked? Enough gas?” Annoying, but lifesaving.

What’s the key point? If the Rust version doesn’t compile, it won’t run at all.

Concurrency Safety: From “Trust Me” to “Prove It to Me”

Go’s concurrency model is “trust me, I’ll be careful.” Rust’s concurrency model is “prove to me you did it right.”

use std::sync::Mutex;
use lazy_static::lazy_static;

lazy_static! {
    static ref SHARED: Mutex<HashMap<String, i32>> = Mutex::new(HashMap::new());
}

fn update(key: String, val: i32) {
    let mut shared = SHARED.lock().unwrap();
    shared.insert(key, val);
}

Yes, you need to explicitly wrap it with Mutex. Yes, you need lock() and unwrap(). But it’s like having to wear a seatbelt before driving—annoying, but you’ll never see concurrent map writes errors at 2 AM again.

Production Logs Don’t Lie

After the rewrite, we ran it in production for 24 hours. Here’s the comparison:

MetricGo VersionRust Version
Crash Rate8 per hour0
Average Response Latency24ms13ms
Memory Usage1.3GB650MB
Log Volume150MB/day15MB/day

Crash rate dropped from 8 to 0. That number speaks for itself. But what’s more important? Log volume dropped from 150MB to 15MB.

What does this mean? It means most of that 150MB was noise. Like a smoke alarm that goes off constantly, so you eventually just turn it off. But the Rust version’s logs—every single line is a real signal.

Remember This

Rust’s borrow checker isn’t punishment, it’s a safety net. It catches errors you might make at compile time, instead of waiting for them to explode in production at 2 AM.

Common “I Don’t Need Rust” Misconceptions

Misconception 1: “My Code Runs Fine”

Yes, until it doesn’t.

It’s like saying “I never wear a seatbelt and I’ve never had an accident”—until the day you do, and then it’s too late.

Misconception 2: “Rust’s Learning Curve Is Too Steep”

It is steep. But you know what’s steeper? The learning curve of waking up at 2 AM to fix production bugs.

Misconception 3: “Rewriting Costs Too Much”

Don’t panic. Don’t rewrite everything at once. Pick the most painful part first, like treating the most severe symptom when you’re sick. We only rewrote the parsing module and solved 80% of the problems.

Incremental Rewrite Strategy

Misconception 4: “Go Can Be Written Safely Too”

It can, but it requires constant vigilance. Rust lets the compiler stay vigilant for you. It’s like the difference between autonomous driving and manual driving—not that you can’t drive, but machines are less prone to mistakes.

Action Checklist: How to Start Your Rust Journey

If you want to try Rust, here’s my advice.

1. Don’t Rush to Rewrite Everything

First, find the most unstable, bug-prone module. Rewrite just that small piece in Rust. Interface with existing systems via FFI or HTTP.

2. Start by Getting Familiar with the Toolchain

# Install Rust
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh

# Create a new project
cargo new my-service

# Run tests
cargo test

# Build release version
cargo build --release

3. Learn to “Talk” with the Compiler

Compiler errors aren’t scolding you, they’re teaching you. Read every error message carefully—it’ll tell you how to fix it. Use cargo clippy to check code quality.

4. Start with These Scenarios

  • High-concurrency data processing
  • Services requiring strict memory control
  • Modules with extremely high reliability requirements
  • Performance-sensitive hot paths

5. Prepare for a Mindset Shift

From “trust me, I’ll be careful” to “prove it to the compiler.” From “find problems at runtime” to “solve problems at compile time.” From “find bugs in logs” to “compiler tells you about bugs.”

Next Steps: Make Rust Your “Safety Net”

Rust isn’t a silver bullet or a cure-all. But if your system has these symptoms:

  • Production logs frequently show panics, race conditions
  • Uncontrollable memory usage, frequent OOMs
  • Concurrency bugs hard to reproduce and debug
  • Extremely high reliability requirements

Then Rust is worth serious consideration.


Next time, we’ll talk about building observable microservices with Rust—not just running stable, but running transparent. I’ll share how to integrate tracing, metrics, and logging to make your Rust services not only safe but also transparent.


Found this article useful?

If you’ve also been woken up at 2 AM by production bugs, if you’re also wondering whether to try Rust, then:

  1. Give it a like: Help more friends tormented by production bugs see this article
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  4. Leave a comment: What “Schrödinger’s bugs” have you encountered in production?

Remember: Good logs are silent logs. When your logs drop from 150MB to 15MB, you’ll know what Rust got right.

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