<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Multi-Step on 梦兽编程</title><link>https://rexai.top/en/tags/multi-step/</link><description>Recent content in Multi-Step on 梦兽编程</description><generator>Hugo -- 0.163.3</generator><language>en</language><copyright>梦兽编程</copyright><lastBuildDate>Thu, 02 Jul 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://rexai.top/en/tags/multi-step/index.xml" rel="self" type="application/rss+xml"/><item><title>Building AI Agents in Rust (Part 4): State Machines for Multi-Step Tasks</title><link>https://rexai.top/en/languages/rust/2026-07-01-building-ai-agents-in-rust-part-4/</link><pubDate>Thu, 02 Jul 2026 00:00:00 +0000</pubDate><guid>https://rexai.top/en/languages/rust/2026-07-01-building-ai-agents-in-rust-part-4/</guid><description>Part 4 introduces state machines for multi-step tasks: Node trait, Graph runner, SQLite checkpointing, Interrupt suspend/resume, PermissionMode gates, and NodeHook cross-cutting logic.</description></item></channel></rss>