<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Engineering on 梦兽编程</title><link>https://rexai.top/tags/engineering/</link><description>Recent content in Engineering on 梦兽编程</description><generator>Hugo -- 0.163.3</generator><language>zh-cn</language><copyright>梦兽编程</copyright><lastBuildDate>Thu, 02 Jul 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://rexai.top/tags/engineering/index.xml" rel="self" type="application/rss+xml"/><item><title>用 Rust 从零构建 AI Agent（五）：多 Agent 协作团队</title><link>https://rexai.top/languages/rust/2026-07-01-building-ai-agents-in-rust-part-5/</link><pubDate>Thu, 02 Jul 2026 00:00:00 +0000</pubDate><guid>https://rexai.top/languages/rust/2026-07-01-building-ai-agents-in-rust-part-5/</guid><description>Part 5 讨论多 Agent 协作：什么时候该加 Agent、什么时候不该加。Agent trait、Crew 并行/串行调度、Router 路由、debate 辩论协议，以及与 Part 3 Skill 注册表和 Part 4 状态机的组合方式。</description></item></channel></rss>