<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Streaming on 梦兽编程</title><link>https://rexai.top/tags/streaming/</link><description>Recent content in Streaming on 梦兽编程</description><generator>Hugo -- 0.162.1</generator><language>zh-cn</language><copyright>梦兽编程</copyright><lastBuildDate>Fri, 29 May 2026 10:00:00 +0800</lastBuildDate><atom:link href="https://rexai.top/tags/streaming/index.xml" rel="self" type="application/rss+xml"/><item><title>Event 处理深度解析：Streaming 事件模型、实时捕获与生产级消费架构</title><link>https://rexai.top/tutorials/go-adk/06-streaming/go-adk-streaming-event/</link><pubDate>Fri, 29 May 2026 10:00:00 +0800</pubDate><guid>https://rexai.top/tutorials/go-adk/06-streaming/go-adk-streaming-event/</guid><description>深入剖析 ADK Go Streaming 的事件驱动架构，涵盖 Event 类型系统、背压控制、有序消费、错误恢复与高性能实时处理管道设计。</description></item><item><title>Streaming 原理与 Event 模型：实时输出的核心技术</title><link>https://rexai.top/tutorials/go-adk/06-streaming/go-adk-streaming-principles/</link><pubDate>Fri, 29 May 2026 10:00:00 +0800</pubDate><guid>https://rexai.top/tutorials/go-adk/06-streaming/go-adk-streaming-principles/</guid><description>深入剖析 ADK Go Streaming 的底层实现——HTTP/2 多路复用、SSE 协议细节、缓冲区管理与背压控制、连接生命周期管理，以及生产环境下的性能优化与架构设计。</description></item><item><title>多模态 Streaming 深度解析：音视频图像的流式处理、编码优化与实时传输</title><link>https://rexai.top/tutorials/go-adk/06-streaming/go-adk-streaming-multimodal/</link><pubDate>Fri, 29 May 2026 10:00:00 +0800</pubDate><guid>https://rexai.top/tutorials/go-adk/06-streaming/go-adk-streaming-multimodal/</guid><description>深入剖析 ADK Go 多模态 Streaming 的架构设计，涵盖音视频编解码、图像分片传输、流式同步、带宽自适应与生产级媒体处理管道。</description></item><item><title>流式聊天界面深度实战：从 SSE 到 WebSocket，构建生产级实时交互系统</title><link>https://rexai.top/tutorials/go-adk/06-streaming/go-adk-streaming-chat-ui/</link><pubDate>Fri, 29 May 2026 10:00:00 +0800</pubDate><guid>https://rexai.top/tutorials/go-adk/06-streaming/go-adk-streaming-chat-ui/</guid><description>深入剖析 ADK Go 流式聊天界面的完整架构，涵盖 SSE/WebSocket 协议选型、消息可靠性、连接管理、前端渲染优化与生产级部署策略。</description></item><item><title>模块 6：流式交互</title><link>https://rexai.top/tutorials/go-adk/06-streaming/</link><pubDate>Fri, 29 May 2026 10:00:00 +0800</pubDate><guid>https://rexai.top/tutorials/go-adk/06-streaming/</guid><description>Streaming 原理、Event 处理、多模态、实时聊天</description></item></channel></rss>